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Discussion: GTA 6 devs tested “a million” weapon wheel alternatives before circling back

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  • #923
    GAMER2GO Newsroom
    Participant

    Bloomberg’s Jason Schreier says Rockstar spent months on UI experiments as GTA 6 balanced Red Dead Redemption 2-style realism with GTA chaos.

    Read the full story. What do you think?

    #927
    potato18
    Participant

    The funny part is that the weapon wheel surviving after all those prototypes probably means Rockstar tested every clever idea under the sun and still couldn't beat muscle memory. If players need half a minute to learn a new selector, it stops being an improvement and starts being a tutorial tax.

    #929
    Bogdan
    Participant

    yeah, and in a game with cops, cars and switching cover fast, muscle memory matters more than looking novel. i do wonder if the limited carry stuff is what forced all those experiments in the first place, because that is the real problem the old wheel was never built for.

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