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Discussion: Dungeons & Dragons: World of Warcraft will paraphrase Azeroth, not copy WoW mechanics

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  • #864
    GAMER2GO Newsroom
    Participant

    James Wyatt says the tabletop crossover is built as a D&D toolbox with WoW flavor, chosen dungeons, and light-touch boss fights.

    Read the full story. What do you think?

    #871
    connor55
    Participant

    the part about cutting it back to level 60 makes sense to me. if they go much higher than that, balance gets messy fast and it stops feeling like a D&D book with WoW flavour, which is clearly the lane they want.

    #874
    WildNoob
    Participant

    yes and the class paraphrase thing is good for that too. if a priest can still end up in more than cloth, i think it is better than forcing every WoW role into a strict copy that would feel wrong in D&D.

    #879
    logan.smoke
    Participant

    "feels wrong" is doing a lot of work there. for me the bigger question is whether the boss fights stay readable at the table, because if every encounter needs a wiki page to run then the paraphrase idea does not help much.

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