@ClutchCamper I get that, but the 140+ drops worry me a bit. If the best camp pieces come from endgame content, people may just ignore most of the system until then and call the early version a tutorial.
alt-friendly design is fine until it quietly becomes alt-required design. if legacy points are giving major quality-of-life stuff, people will min-max that immediately.
@BossUncle class identity is the part i'm side-eyeing too. If they make every spec feel like a generic D&D subclass with elf paint, the whole thing loses its hook.